Rotate view in viewport autocad 2010


















This is currently set to No. Click in that field to make it active, expand the drop-down, and select Yes. Then enter the dimension line angle. To edit the text, enter m multiline text. In the In-place Text Editor, revise the text. Click OK. To rotate the text, enter a Angle. Then enter the text angle. Remember to lock up the viewports.

Select the viewport with the view you want to rotate. Enter RO Rotate to rotate the view to a specified angle. Creates a linear dimension that is aligned with the origin points of the extension lines. If you select a circle, the endpoints of its diameter are used as the origins of the extension line.

The point used to select the circle defines the origin of the first extension line. This is the default method for drawing a circle. Specify the center point. Specify the radius or diameter. Click on the arc on which you want to make your aligned text, if the arc is a part of Polyline then explode the Polyline and then select arc. To rotate a view within a viewport At the Command prompt, enter vprotateassoc. Set the value to 1. Make sure you are on a layout tab.

Select the viewport with the view you want to rotate. Enter r Rotate to rotate the view to a specified angle or with two points. Specify a base point for the rotation. Specify the rotation angle or specify a second point to determine the angle of rotation. The entire view rotates within the viewport. Message 2 of 4. Message 3 of 4. Sort of answer. Message 4 of 4. Rotate command on my system is RO. Why is it only inhouse use? No help files.. It's the first time I've seen the trans function which sounds useful.

I also had a look in mvsetup. Some can be useful - such as acet-sys-shift-down , to detect for a shift keypress for example, - but they have obvious limitations, as not all machines have ET loaded. Also, it has been argued that some are badly written. More undocumented stuff. Here's a little routine made with the help of people on this forum. It's doesn't rotate a viewport the way you would like though in fact, this routine doesn't work reliably when the view is rotated from the WCS.

It might contain elements you might find usefull though. What the routine does, it starts with a viewport, unlocks it, rotates the ucs deg around Y-axis, sets the view to that UCS, then returns the view back to its original position i. I'm wanting to rotate a viewport with a lisp.

I'm wanting to keep both of these values intact. In the title you say Rotate view in viewports.. I understand the view as the way the objects appear to our eyes So I think you said one thing in the title and another different in your post content. For the other case, I guess we all know that If you rotate the viewport the view remains, then a lisp would be necessary for kind of lock the viewport and allow it to rotate the viewport object itself. I considered it useless. I guess we all know that If you rotate the viewport the view remains, then a lisp would be necessary for kind of lock the viewport and allow it to rotate the viewport object itself.

It might just do the trick, but it would make for a messy Layout with rectangular viewports rotated at funny angles. I've kept this functionality quiet in this office, too afraid to think what our drawings will end up looking like when people find out about it. Hey DVDM thanks for the help. That lisp really stuffs up my viewport hehe. It flips everything inside out. And I'm back to being confused about the trans function.. As you've noticed I went the easy path and went with dview.

So it's a bit of a cheap way to go about it but for the moment it seems to work alright. By all means post improvements, and if you find use for it please comment.



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