Sims castaways walkthrough


















You're done with this area for now. If you like and want to get on the game really quickly, you can grab two pieces of driftwood and make some rope with three vines. Head back to the broken bridge and tap "repair bridge". It'll bring up another menu.

Once you've done that you can now go across the bridge, and that'll lead you to the second island on the right of the screen. However, that area will be covered later on in the other section when suddenly, this island becomes essential for a quest. Weeder b Completed her banana quest c Obtained the water carrier d Found the pool which restores the highest hygiene e Found the cliff and obtained the grappling hook template f Found the broken bridge in the area right of the sparkly cave g Gotten the rope and the bridge template; the rope template is a question mark template, while the bridge can be reconstructed when you go back to the broken bridge; there should be an option "Repair Bridge".

Go to Dr. Feelgood and tap on the vine overgrowth and remove it with your hatchet. A new area should open up. Tap the arrow and head to the new area. By now, you should have enough material to craft youself a far superior shelter.

Once you have the time, go back to your shelter and tap it, and select "Craft Shelter". It requires two dried overgrowths, vines and two driftwood. Once you have all you need, you'll have the log shelter. Now this one fully restores your energy and comfort meter, and that's a good thing.

First thing you'll see is another rocky outcrop. There's a withered avacado plant and a bird's nest. Water the avacado if you like and then collect an egg from the bird's nest. Feel sorry for the mother bird, but for some odd reason, the egg keeps respawning, around one egg per day.

Continue to the northern arrow and see a guy hopping up and down in front of a very pretty cherry blossom. Once you the player have stopped laughing, go to the guy and offer help. He'll want the peaches but he can't reach them. Now what has past experience taught us? We don't get fruit by hopping up and down like rabbits sorry to all rabbit fans here , we SHAKE them. So do a demo to the chef and shake the peach tree. Give him a peach and he'll be ever so happy.

Offer help again and this time he'll complain about the food being too bland. He wants some chilli peppers. So trek back to Ms Weeder using your survival guide, and you'll see a mysterious plant right next to her.

That's the chilli plant. At this juncture, the "Offer Help" option should be available once again. Now, I wonder how the plant got there? The red chilli plant grows up on its, own. After it's fully grown, forage it when you see red chillies on them. Feel free to water the raspberry plant too for some raspberries. Take the chillies back to Chef Butcher and he'll rejoice and eat them. Yes, a fire pit. This one needs stones, a shovel and small sticks. The stones can be obtained by a digging or b picking up from the shore line.

Now comes the tricky part. Head back to the chef once you have all the items and tap on his fireplace. You'll get "craft fire" and then you'll upgrade his fireplace. Once you've done that, light a fire and automatically he ends up next to you. Offer help again and he starts to whinge about wanting to cook something on his new grill, the recipe including lime and sardines. You'll also obtain a chisel. Head to the next screen and you'll see a fallen trunk.

This is the basis of a canoe. Remember the hammer handle from Dr. Well, trade in some pufferfish, a green bug, a jade bug and a fuschia bug and you'll get it. The jade and fuschia bug, like the blue bug, can only be obtained once you squish all the present bugs in the rock. The pufferfish can be found in the bay you were washed up in the noon time, as in, when the sun is fully up.

You can't miss it. It's got teeth snapping at the top of its head and is brown in colour. The sardines are the smaller fishies, and they are tricky to spear, but in the end, you'll manage it. Your lime, however, comes a lot later as you need to grab some mangoes for Ms. Weeder before you can actually trade with her - read as: "Finish all her quests".

Once you have the hammer and the chisel, go to the trunk and make the canoe. It drains a lot of your energy, so sleep between rounds, or you'll faint and chimps will carry you back and nick some of your stuff. Once you've finished you need to make it three times , sleep and go back to Ms.

Time to get on with another task. Weeder it's getting a bit tedious, isn't it? Oh, god. Head back to your now finished craft if you haven't, refer to the above and tap on it to travel to a new area on in our Castaway world. But before that, you can actually go and fill up your water carrier in preparation for your next major adventure Weeder on the mangoes. Uh, yeah. That's about it. Once you arrive, you can water the poor withered peach plant for some tasty and filling peaches. Once you're done with that, tap the arrow on the north and head upwards to the next area.

Now where in geography did that manage to happen? But then, this is the Sims world we're talking about. Now, can you see the mango tree?

Not really. It took me a few tries to get to it. But that aside, tap around the area where you should be standing. At the veeery left of the screen, you should see a tree. Tap on it, and it brings up "Shake tree". Now that is a mango tree. Grab some of the fruit. You're not done yet. Take a look at the "Clothes" section of your survival guide. Tap on tops and check out your outfit.

No wonder your Sim's sometimes bothered. Okay, and maybe you're bored of the colour of your top. Swim in the lake, and dive around for fun if you like. Here, you'll get some pretty awesome items, like yellow slugs and broken bottles, which you'll need for the telescope. Continue north and tap on the north arrow yet again.

You'll come out in an area with a completely wrecked and broken crashed plane. Seriously, that is scary. Wonder which unlucky soul ended up on this island?

Pick up the metal pole that is shining on the floor in the dazzlingly blinding sunlight, and you'll get the template for the crowbar. I suggest crafting the crow bar for later uses. Alright, now do you see the trunk with water filled in it? Tap on it, and take your time is scrubbing your Sim's clothes clean - or alternatively, dye them a different colour. Anyway, it's your choice. Go back to Ms. Weeder and hand her the mangoes, and finally you finish her quests, and get to trade with her.

Weeder h Given the mangoes to Ms. Weeder has a host of seeds waiting for you, the lime seed and the brazil nut seed being the most important. For the time being, I suggest you pick up the lime seed to finish the chef's quest hopefully you'd have speared a sardine or two - aka the recipe of the fire pit. Plant the lime seed and water it regularly, as you do with most plants.

While we wait, we can probably go back to the third island, and help the fourth and last castaway we'll find on this island. Go back to the third island via canoe - or just teleport there via your map. Your choice. Go to the plus-shaped lake and toggle your screen to the very right.

Do you see another arrow? Tap on it, and head into the new area, where we'll meet the most unfortunate castaway of them all.

An enviable looking tent made out of cloth, pretty blue flowers and dandelions floating about it the air. There's even a bush but No castaway? Appearances are, as we all know, deceiving at times.

Tap on the bush. It brings up "Examine" and "Greet". Okay, greet the bush. Yes, sounds mental, but trust me, it works. Eventually, you'll come face to face with a redhead. Welcome Suzy McDress into the castaway scene. Apparently, her clothes got stolen by chimps and she's got no clothes to wear. Now look closely, and realize she's wearing a blue t-shirt. Or maybe it's the new "blur" in the Castaway world. But never mind that much.

Chat to her a bit, and she'll want two coconuts and some vines to make a top for herself to wear. We've seen enough coconuts for the time being, and hopefully you've kept at least two with you at all times, not to mention the single vine.

Once you've got them, deliver them to Suzie McDress. She'll be thrilled. Offer your help to her, and this time she wants a grass skirt.

That'll require palm fronds and tall grass. You've seen enough palm fronds around the area, but what about the tall grass? Time to finish the chef's recipe. Has your lime tree grown tall enough? If you haven't even planted them, do pick up the seeds and water and plant them. Also, remember to alsways keep up the relationship with is mainly Chef Butcher and Ms. Weeder, as they drop pretty easily if you neglect them for too long. After around four to five days of constant care for your plant, you'll find a green fruit hanging around the branches of the tree.

Shake that and head to the chef. Deliver your goods and he'll be completely thrilled and hand over a knife. Ooh, shiny. Rest up, and we'll go material gathering after that.

Once you head across the bridge, you'll be greeted with a massive whacking stone door with a pirate's skull on it. Looks something like the danger sign.

Head up the north arrow and you'll find a place with fallen statue heads and pillars. Shift your entire screen to the left and you'll see a very dark doorway. Tap on it and it brings up "Explore Temple". This place is very useful if you want to complete your collection, as this place is a host to many different things, such as topaz, rubies, crystals, silver skulls, gold coins, jade elephants Unfortunately, you cannot actually wander about inside, and it's all up to your Sim to find the item.

Ah, well. Exit back to the area with a pirate door, and this time tap on the arrow on the right side of the screen. This brings you to a very jungle-like growth with a bug rock, a stone and Tap on it and select "chop down", now that you have the knife. The new rock not the bug rock is the rock for crafting new clothes. Bear that in mind if you want some more exotic, island-like new threads.

If you like, you can also tap to the other arrow further right of the screen to reach a rocky outcrop similar to the one to the left of Dr. Feelgood's area. There's not much unless you want to find some stuff in the temple. You can dig around as well to grab a piece of flint and another stone throughout the island, and you'll get another template for an axehead. Hm, now that's handy I have rectified that error, and would like to thank them for pointing it out on the boards.

Finally she has something to wear at the bottom and she'll come out of the bush. Offer your help to her yet again, and she'll want a different type of material which looks like cloth. Oh, gee. Never mind that much. The cloth can be obtained from Dr. Feelgood, in return of a striped bass.

The striped bass is speared in freshwater areas around the island. It's usually caught in dusk, if my memory serves me correctly, and isn't too much of a challenge to spear. Just wait for the fish to stop, then stab down and hope it doesn't move at all. Then trade with Dr.

Feelgood for the material and bring it back to Suzy. This time, she'll head back into the bushes and come out with a rather unappealing gray top. Well, we need to change that. Give her your help and she'll want red bugs. Again, the bugs you need are obtained by getting the perfect score.

By now, you should have mastered the art of bug squishing and this should be a piece of cake. Bring her the bugs and she'll dye her top red. At this, finally the game brings up that you can dye stuff on the island. Would you recommend this Guide? Yes No Hide. Send Skip Hide. Message Sent. Permission to use the guide on a web site may be obtained by email at the address listed above. Any unauthorized use of this guide is strictly prohibited and a violation of copyright.

Version History 1. Must update plan section at my next opportunity. About The Sims 2: Castaway [abts] ii. Starting the Game [strt] a. Careers [crrs] b. Skills [skll] c. Personality Traits [pstr] d.

Motives [mtvs] iii. Walkthrough [wlkt] a. Life's a Beach [pier] c. The Second Island [tsib] d. After the Rope Bridge [atrb] e. Island of the Volcano [iotv] f. Temple of the Llama People [tolp] g. Approaching the End [ateg] h. Crystal Island [cici] i. Pick a Path [papb] iv. Treasure Map Sections [tmsc] v. Hieroglyphics [hier] vi. Llama Family Statues [llam] vii. Plans [plan] a. Tools [tool] b. Firepits and Stoves [fpas] c. Seating [seat] d. Lighting [lght] e.

Beds [bsds] f. Tables [tbls] viii. FAQ [fqaf] ix. It is EA's third attempt at a console version of The Sims and they seem to be getting better with each addition. The Wii release is rated T for Teen. Customize their appearance to your heart's desire. You will be able to edit their Body, Fashion, Personality and Name. You'll also be able to choose from a list of career opportunities for each sim. Each profession offers different advantages to your sim. Careers [crrs] Doctor - adds to Mechanical and Logic attributes.

Musician - adds to Creativity attribute. Chef - adds to Cooking attribute. Executive - adds to Charisma attribute. Teacher - adds to Logic attribute. Ranger - adds to Body attribute. Mechanic - adds to Mechanical attribute. Skills [skll] Skill: Mechanical Improve by: Making a camp-fire or other outdoor activities Required to: Be able to craft more complex objects Skill: Charisma Improve by: Talking to other sims Required to: Facilitate positive interaction with NPCs Skill: Body Improve by: Gathering resources, climbing trees, physical activities Required to: Accomplish any strenuous feats catch a shark, etc Skill: Cooking Improve by: Making simple meals over a fire Required to: Use better cooking items fancier stoves, etc Skill: Logic Improve by: Intelligence-stimulated activities like chess.

Required to: Use better furniture Skill: Creativity Increase by: Make clothes, play musical instruments Required to: Make objects, implement bungalow plans c. Personality Traits [pstr] Different zodiac symbols result in different character profiles. Motives [mtvs] Hygiene Unlocked by: First social interaction. Improved by: Swimming in the sea or hot springs.

Hunger Unlocked by: Beginning of game. Improved by: Well Comfort Unlocked by: Sitting down Improved by: Obtaining nicer furniture. Music, games, talking, etc. Unfortunately, a storm hits no one checked the weather? All six of you are washed up on a tropical island somewhere in the middle of the ocean.

You the captain must start a new life from scratch. Upon arriving you will receive your first survival tutorial book entitled "Moneywell's Big Book of Survival". How convenient. Register Don't have an account? The Sims 2: Castaway. Edit source History Talk Do you like this video? Play Sound. Main article: List of songs in The Sims 2: Castaway. The Sims 4. The Sims Stories. Cancel Save. Universal Conquest Wiki. Developer s. Publisher s.

Just your luck, you got sick from that stupid mini totem pole the idol. As if being stranded on an island isn't enough, now you're sick with not even a witch doctor around. Head back to the plane wreckage. You'll arrive during a down pour. Lightning will strike a large tree opening up another exploration point. That stuff is gonna knock you out. You will click on the path into the jungle and choose move out.

You won't be using the stuff on the beach anymore, so what I did was to sell them back the usual sims manner. I would take my little idol friend, you'll need him. A new explore point will open; watch the position of the camera to see where it is. Cut down the bushes to get to the stand and place the idol there. Facing inland from the beach the new exploration point is on your right. There are two other than the one you just came from. I was in the water when he cam by and he came right in to join me, not a pretty sight.

In the end you realize they are not your crowd of people. You decide to weave a sail. Travel to the crossroads and find the explore point that has the explore option and choose that option to get to the fields. The camera will show a new explore point, but it will be closed now as indicated by the red arrow.

Keep that point in your view while you cut the grass. You will see at the explore point a girl and some hyenas appear. They begin chasing her and she climbs up a tree. You will have the option to chase off or if you picked up the bone the professor told you to throw a bone.

Now these four people are not always in the village at the same time, but just clicking on there picture will tell you if they are or not. The meter at the bottom of each picture will tell you of your progress. If you don't have the chance to complete the side quest each person asks, befriending them just by talking is a long process. Emobi - resource points He will ask you to fix broken things; he is talking about the work out bench that is in one of the huts on the lot.

You will become fast friends if you fix it. Orama - 20 food points she asks for a singing stone from scavenger fields. Play the stones there 10 consecutive time to get one. I personally only completed the work bench and trash pit, the others I left the market and returned after some sleep and talked to them again then it was easier to make friends.

Rainui - Up one body skill asks you to push her on swing; yet she never stays on long enough for that to happen. Akolo flirtatious - resource points he asks for a jar of light fireflies to remind him of you. Ahoi - gives you a full metal helm he wants to learn how to fish, just catch a fish in font of him.

Tumata - 20 food points she wants to play an instrument, on the docks there is a stage with drums perform fro her. Follow him to the hot springs. You will return home to find that pencil pushing moocher Hugh Bailey laughing I would think its because he and the others took over you nice lagoon. I was so mad about this so what I did before I move out was to sell every bit of furniture and anything else I could, just out of spite. And yes I am aware it is only a game. You move out of the lagoon back to a beach front property and realize these people are giving you a luxury beach house; well luxury compared to what you had before.

And they brought your raft too,.



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